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1581. You are all aware warping to 0km is just a test server thing? - in EVE General Discussion [original thread]
Originally by: Pesky LaRue Originally by: Joshua Foiritain Originally by: Darkon Gatland It happened before and the mods have said its just to make testing easier. Do we have to have this discussion every time SiSi has a ne...
- by James Duar - at 2006.11.11 02:16:00
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1582. Natural disasters - in Player Features and Ideas Discussion [original thread]
Solar Flares are what you're talking about - basically big particle storms. The thing is though, EVE doesn't really have 'natural' disasters so much as it has man-made atrocities against man. I say let's just make Aurora much more brutal in their...
- by James Duar - at 2006.11.11 01:55:00
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1583. Stealth Bombers Suggestions (not beating a dead horse) - in Player Features and Ideas Discussion [original thread]
I think I posted this in another thread, but make bombs a physical targetable object (so they can be shot down) but given them a massive damage bonus. So while not many would get through...not many would need to. --- Recently returned from vacatio...
- by James Duar - at 2006.11.11 01:52:00
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1584. BATTLE STATION - in Player Features and Ideas Discussion [original thread]
Station Ultima? --- Recently returned from vacation on a sunny planet in 0.0. Guess which one!
- by James Duar - at 2006.11.11 01:48:00
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1585. Bombers and Bombing Runs - in Player Features and Ideas Discussion [original thread]
I think if you could make the bombs a physical, targetable object for most of their flight then this could be really interesting. Slow moving bombs which can be shot down by other ships, but do extreme damage. --- Recently returned from vacation o...
- by James Duar - at 2006.11.11 01:46:00
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1586. Noone of you really plays eve. - in EVE General Discussion [original thread]
Originally by: Nicholai Pestot Originally by: Heroldyn It seems to me that all of you fail to actually experience eve's virtual reality. CPP, nerv that CCP, unverv this CCP, remove bookmarks CPP, macros destroy eve ... To me, exp...
- by James Duar - at 2006.11.10 14:27:00
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1587. Carrier Idea - in Player Features and Ideas Discussion [original thread]
I know that's the mothership idea, but I was thinking, for short jumps, the carrier should be able to take a pilot and his ship onboard, with the proviso of no jump cloning. --- Recently returned from vacation on a sunny planet in 0.0. Guess which...
- by James Duar - at 2006.11.10 14:25:00
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1588. Carrier Ejection From Station - in EVE General Discussion [original thread]
Could we also fix those Gallente stations with the "shield" and vertical undocking channel. You cannot actually get away from the station in less then a minute due to collisions. --- Recently returned from vacation on a sunny planet in 0.0. Guess ...
- by James Duar - at 2006.11.10 14:03:00
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1589. idea to make make mining a bit more fun - in EVE General Discussion [original thread]
This would work better with exploration, and very well might make everything more interesting. If while mining you could scan down rich clusters of roids in a system, then the whole thing would get more active. Do you mine Hemo all day or go for t...
- by James Duar - at 2006.11.10 13:31:00
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1590. EVE has no Contents - in EVE General Discussion [original thread]
Originally by: Dred'Pirate Jesus TBH Eve has the same level of Pve that any other MMO has.. Why we whine about it is because the other aspects of Eve are so great that Pve pales in comparison.. In fairness I'm hoping factional warfare...
- by James Duar - at 2006.11.10 13:29:00
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1591. Carrier Idea - in Player Features and Ideas Discussion [original thread]
Couldn't we just have carriers able to store both ships and the pilot who flies them i.e. somewhat like a station. --- Recently returned from vacation on a sunny planet in 0.0. Guess which one!
- by James Duar - at 2006.11.10 13:25:00
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1592. Mines - in Player Features and Ideas Discussion [original thread]
This isn't bad but I'm not sure how it would be very different from sentry drones right now? --- Recently returned from vacation on a sunny planet in 0.0. Guess which one!
- by James Duar - at 2006.11.10 13:20:00
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1593. Bombers and Bombing Runs - in Player Features and Ideas Discussion [original thread]
In fairness we already have a ship like this in the form of stealth bombers. They're frigates and depend on cloaking shortly after they fire otherwise they burn. What's needed is a fix for the bug where if you cloak before your missiles hit then ...
- by James Duar - at 2006.11.10 13:18:00
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1594. Mines - in Player Features and Ideas Discussion [original thread]
Actually mines only make sense in EVE. In most situations in 3D space, mines would be pretty useless since it's unbelievably unlikely that anyone would encounter them. Personally I'd prefer to see refuelable sentry guns that you could drop of var...
- by James Duar - at 2006.11.10 08:16:00
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1595. Any word on the font? - in EVE General Discussion [original thread]
I was pretty much blown away when I realized you couldn't just pick a custom font for the UI. As in, blown away by this discovery. Not blown away by awesome. I don't know an appropriate word for what I felt. Anti-awesome? --- Recently returned fro...
- by James Duar - at 2006.11.10 08:12:00
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1596. Bloggers #41, TomB's new epic, Gangs of New Eden - in EVE General Discussion [original thread]
I don't see how what you're saying relates to the change. The change is going to make simple blobbing up really hard. The argument is that it's not actually making fleet fights better so much as just making them more complicated to run effectively...
- by James Duar - at 2006.11.10 08:09:00
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1597. A Counterpoint to Warp To Zero: Extending Prewarp - in EVE General Discussion [original thread]
Why not allow ships in warp to be intercepted. Make it a gang/fleet skill. If a ship in your gang/fleet observes a ship warping out (is on grid when it happens) then everyone else in the gang gets a moving BM for intercepting that ship while in wa...
- by James Duar - at 2006.11.10 08:07:00
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1598. Warp to 0km - a summary analysis - in EVE General Discussion [original thread]
Originally by: Jenny Spitfire I am against Warp to 0km. If CCP insists Warp to 0km, please give me my Jump to X. I don't get it. Oh wait, I do, but it still seems pretty irrelevant. Conversely it would be great if we could have Warp to...
- by James Duar - at 2006.11.10 00:41:00
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1599. role players - in EVE General Discussion [original thread]
RP'ing my Gallentean is great though. It's basically being myself, but with somewhat more aggressive political views (and multi-megaton guns on an intergalactic spacecraft). --- Recently returned from vacation on a sunny planet in 0.0. Guess which...
- by James Duar - at 2006.11.10 00:32:00
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1600. Bloggers #41, TomB's new epic, Gangs of New Eden - in EVE General Discussion [original thread]
Originally by: Eriv Kendri Boohoo - you cant easily park your afk command ship at a sspot now and run your 6 gang mods with impunity. How bizzare of CCP to want leadership skills and leadership modules to actually be associated with the le...
- by James Duar - at 2006.11.10 00:04:00
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